Wednesday 19 March 2014

P2 Animation Process Flow Chart

Idea, brief, treatment, script, production planning
This is the pre-production part. This is were the an idea is had and a written treatment in produced to sell the product. A script, outline budget, pitch and cocept are done in this stage. Concept Design This is the preliminary work stage to illustrate both the narrative and visual treatment of the project. This is were characters and style are developed Story boarding Storyboard artists will visualize the script. Showing the narrative, composition of shots, demonstrate action, shows camera moves and continuity.
 The storyboard 
can be changed and revised throughout. Having a detailed and refined storyboard makes the process a lot easier. Production Design and Visual Development The Production Designer or Art Director works on developing the style that is going to be used in the animation. The final designs for characters and envirnoments are made. model sheets and turnarounds with backgrounds may be needed. Special effects and sets can also be designed, depending on the type of production.
 Recording the Dialogue
The Director and Producer will choose the voice actors the record the script. Often all in one session. Voice over is also recorded and a voice over guide track will be used but this is only rough and can be edited afterwards to fit the production.
 Building Models, Rigging
for CG productions the approved designs will need to be translated from drawings into CG models of characters and environments. Moving skeletons are make first to allow the animator to manipulate moving joints and parts. In stop frame animation the approved designs are built into models and sets. Layout and animatic This stage is where every scene and camera set up is staged. Layouts are mostly based on the storyboard. It provides scene planning, camera movements, visual information about character and action and backgrounds. The complete layouts will be either assembled into a layout reel or dropped into a storyboard reel.
 Animation
This can only be started when the layout is approved, along with designs or models, voice track and timings for the Animator(s) to work with. Animators are tasked to produce images that when recorded in a sequence create the illusion of movement.  each scene must be approved by the Director. Then they are cut into the work or layout reel so they can be views.
Final Backgrounds and colouring
In 2D the backgrounds need to reflect the projects designs and are supervised by the Art Director. They are created from the approved layouts. Stop frame animation the sets are built before the animation can start.  In CG the basic environment is built and then set dressing and lighting is added later
Regarding 2D paper animation it will be scanned and maybe tidied up by the computer. Then colopureed digitally. Sometimes the colour is left as it was drawn. Depending on the style desired.
Lighting and Compositing
Lighting is used to determine the atmosphere and colour of each shot.
compositing is the point which various visual elements including animation, background and effects are combined.
Post Production
during this phase music is recorded, sound effects are added and soundtrack. All these are combined as a complete Edit Master. Then it is outputted to suit the requirements of the project.


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